In this video we will grab an image from the web, increase its texture size using Topaz A.I.Gigapixel and create a material from it using Medico 2 44 – professional karaoke software download. Substance Alchemist. General discussions around Substance Alchemist. 891 Posts 226 Topics Last post by Grande Gringo in Color Picker Issues on October 09, 2020, 11:37:46 pm Technical Support. Get help with Substance Alchemist on bugs and technical issues. 379 Posts 105 Topics Last post by Baptiste M in Re: Where it starts coun. Substance Alchemist. 50 ideas Substance B2M. Substance Painter 451 ideas Substance. Official documentation for the Substance products. Find information about Substance Painter, Substance Alchemist, Substance Designer and Substance Integrations. Formerly known as the 'Blog', the 'Magazine' represents one step forward in the sharing of all the amazing encounters the Substance team made over the years - and will continue to make.
- How To Use Substance Alchemist
- Substance Painter Alchemist Meaning
- Substance Painter Alchemist & Designer
Check the FAQ, ask your questions, and post your WIPs for the MeetMAT 2 contest! Please share respecting this naming convention: Meet MAT 2 contest: NameOfTheArt (by NameOfTheArtist)
990 Posts
172 Topics
172 Topics
Last post by librarian123
in Re: Meet MAT 2 Contest: ..
on September 28, 2020, 07:36:56 pm
News & Announcementsin Re: Meet MAT 2 Contest: ..
on September 28, 2020, 07:36:56 pm
Latest news & announcements for Substance
1633 Posts
30 Topics
30 Topics
Last post by Jeremie Noguer
in Re: Substance Subscripti..
on October 12, 2020, 06:19:45 pm
Discussionsin Re: Substance Subscripti..
on October 12, 2020, 06:19:45 pm
General discussions about Substance
How To Use Substance Alchemist
2761 Posts
1009 Topics
1009 Topics
Last post by Cyrille Damez
in MOVED: substance source
on October 17, 2020, 06:32:43 pm
Purchases & Licensesin MOVED: substance source
on October 17, 2020, 06:32:43 pm
General discussions about purchases and licenses
![Substance designer vs alchemist Substance designer vs alchemist](https://alg-website.s3.amazonaws.com/uploaded-media/share/Warhammer40K_visuel_facebook_0.png)
2541 Posts
804 Topics
804 Topics
Last post by Jeremie Noguer
in Re: Will steam license b..
on October 17, 2020, 07:25:51 am
in Re: Will steam license b..
on October 17, 2020, 07:25:51 am
Today, we are taking a new step forward in your material creation workflow, with the newSubstance Alchemist release.
It’s been a busy last few months. With your help, your feedback, and your answers to our surveys, we have made a (long) list of everything we can do to make Substance Alchemist grow. And then, we got to work. One after the other, we’ve painstakingly tackled the tasks. Some were emergencies and warranted bug-fix releases. Others, we’ve kept in a corner until today.
For instance: channel packing now allows you to export your materials anywhere.
But more on that in an instant. Today, we deliver a long list of changes. So many, in fact, that we’re cutting down the chase and directly giving you a link to the full release note.
And now, let’s show you what you can do with this new version of Substance Alchemist which, thanks to this update, truly becomes a hub for material creation.
Let’s take a closer look at what this means, through the creation of a material in Substance Alchemist. For instance, this jungle ground.
Substance Alchemist lets you work with any input
Artists like to take inspiration from a variety of sources. Maybe you use photo references you’ve collected while roaming the world. Maybe you prefer using images found online, or assets from dedicated websites. Maybe you like to mix elements from all these different places…
Let’s create a material in Substance Alchemist
Using a little bit of this, a little bit of that, we are going to create a jungle ground in Substance Alchemist. We decided to start with this beautiful ground from Megascans, here.
And let’s add details for realism with atlases from Substance Source. (As a reminder there are tons of atlases on Substance Source – learn more here.)
With just a few quick steps, the material takes shape in Substance Alchemist! Add the finishing touches to your material with the blend mode and filters.
New Feature! Channel packing: use your material anywhere
Thanks to our all-new export window, a revamped UI helps you get better access to new functionalities: you can now export presets to pack textures for specific game engines, as well as automatically save your export setting for your next exports, and import & manage your export presets.
![Alchemist Alchemist](https://www.ejezeta.cl/wp-content/uploads/2016/04/creacion_de_telas_con_vray_y_3ds_max_adan_martin_tutorials_3d.jpg)
Let’s not forget about the preset selection. This precious new tool allows you to make sure your material is directly packed for a renderer or a game engine! Let’s see what this looks like for Unity HDRP:
We support the following engines and renderers: Unreal Engine 4, Unity Standard, Unity HDRP, Blender Cycles/Eevee, Arnold 5, Corona Render, Enscape, Keyshot 9, Redshift, V-Ray Next, Lens Studio, Spark AR Studio, and of course, PBR Specular/Glossiness from PBR Metallic Roughness.
Let’s see what our jungle ground material looks like in 6 different renderers!
Substance Painter Alchemist Meaning
In Unity:
In Maya with Arnold:
In 3ds Max with Corona:
But wait, there’s more!
Substance Painter Alchemist & Designer
Want to learn about Substance Alchemist? Check out our tutorials, designed to help you make the most of this new release!